@startuml
sprite $star_of_david [48x48/16] {
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000000000000000000BFFFFDDFFFFB000000000000000000
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}


!define FA6_STAR_OF_DAVID(_alias) ENTITY(rectangle,black,star_of_david,_alias,FA6 STAR_OF_DAVID)
!define FA6_STAR_OF_DAVID(_alias, _label) ENTITY(rectangle,black,star_of_david,_label, _alias,FA6 STAR_OF_DAVID)
!define FA6_STAR_OF_DAVID(_alias, _label, _shape) ENTITY(_shape,black,star_of_david,_label, _alias,FA6 STAR_OF_DAVID)
!define FA6_STAR_OF_DAVID(_alias, _label, _shape, _color) ENTITY(_shape,_color,star_of_david,_label, _alias,FA6 STAR_OF_DAVID)
skinparam folderBackgroundColor<<FA6 STAR_OF_DAVID>> White
@enduml